Welcome to the USS Chuck Norris!

Star Trek RPG PBeM (Role Play by E-mail) / Star Trek Play by Post / Star Trek Creative Writing

Welcome to the most awesome ship Star Fleet has ever known, the USS Chuck Norris! If you think you have what it takes to serve aboard the mighty Chuck Norris, join today. Otherwise, go back home to mommy.

For more information about the USS Chuck Norris and our open style of role playing/creative writing, click on the about tab above. There you'll find our official guidelines and a few recommendations regarding participation in the sim. As you'll see, we're not your average play by post game. If you would like to give it a shot with us, click join on the side menu, and we'll see you onboard!

The USS Chuck Norris is a proud member of Independence Fleet.




USS Chuck Norris facts:

* The USS Chuck Norris is Star Fleet's only ship named after a living person.
* The USS Chuck Norris is the only starship that has a roundhouse kick in its weapons arsenal.
* The USS Chuck Norris doesn't carry photon torpedoes. Opening hailing frequencies usually does the trick.
* Captain Picard was offered command of the USS Chuck Norris, but turned it down because he wanted to seek out new life, not kill it.
* Captain Kirk was offered command of the USS Chuck Norris, but turned it down because Chuck Norris told him to.
* Captain Archer wasn't offered command of the USS Chuck Norris. He was too young.
* The USS Chuck Norris broke the starship speed record. Its warp engines were installed the next day.
* The USS Chuck Norris rarely engages its engines. Its transporter range is the entire universe.
* Q once tried to appear on the bridge of the USS Chuck Norris. He's still in the brig.
* The USS Chuck Norris has never raised its shields. No one would dare fire on the Chuck Norris.
* The Borg once tried to assimilate the USS Chuck Norris. Their collective consciousness now belongs to Chuck Norris.
* The USS Chuck Norris doesn't have a life support system. It doesn't need a crew.
* The USS Chuck Norris doesn't have a subspace communications system. Its iPhone (version 1) still seems to be working fine.
* The USS Chuck Norris launched on Monday. The Q continuum surrendered to the Federation on Tuesday.
* The USS Chuck Norris doesn't use phasers. Its roundhouse kick is much more effective, and instantly deadly.

In case you're wondering, those facts are just for fun and have no bearing on the story or the game. :)

Latest News

» March IDF Award Nominees

Posted on Wed Apr 2nd, 2014 @ 4:53pm by Captain Dick Sprague in General News

It was a slower month than usual for us, we but still have a few excellent award nominees. Good luck, Winters and Sunfeather!

Best Post: Commander Aurther Winters, Chief Engineering Officer, for "Quiet Reflection"
http://ships.independencefleet.com/ChuckNorris.php/sim/viewpost/1016
Great character development and great story telling.

Funniest Post: Commander John Sunfeather, Mission Advisor, for "Quack"
http://ships.independencefleet.com/ChuckNorris.php/sim/viewpost/1033
Our five captive crewmembers find the replicant duck more annoying than they anticipated.

Genesis Post: Captain Dick Sprague, Commanding Officer, for "Walks Like a Duck"
http://ships.independencefleet.com/ChuckNorris.php/sim/viewpost/1030
While delivering supplies to a distant regula, five senior crewmembers of the Chuck Norris find themselves replaced by replicants.

Most Valuable Player: Commander John Sunfeather, Mission Advisor
Continuing his dominant February performance, Sunfeather took the lead in sim development during March. Not only did he send more posts than everyone else, but he also took the story in bold, unpredictable directions. His unique style of character interaction has become infectious in the sim. A truly outstanding simmer, he's setting the bar quite high for everyone else.

Most Improved Player: none

Rookie of the Month: none

Most Posts: Commander John Sunfeather, Mission Advisor, 10 posts

Recruitment: none

-Capt Sprague


» New Crewmember!

Posted on Wed Apr 2nd, 2014 @ 4:35pm by Captain Dick Sprague in General News

Let's give a warm welcome to our newest crewmember, Miko Hayakawa! She'll be our Stellar Cartographer. For story purposes, we'll assume that she's been onboard since the beginning of the mission. Miko, feel free to write a flashback post showing how you were assigned to the Chuck Norris if you wish.

Again, welcome aboard!

-Capt Sprague


» Article about us!

Posted on Sun Mar 9th, 2014 @ 3:30am by Captain Dick Sprague in General News

Check out the article I wrote about open roleplaying and why we use it on the Chuck Norris. I'd like to hear what you guys think about it since you actually sim here. Enjoy.

http://www.ongoingworlds.com/blog/2014/03/what-is-open-role-playing/

-Capt Sprague


» Squiddie Award Winners Announced

Posted on Fri Mar 7th, 2014 @ 1:38pm by Captain Dick Sprague in General News

We just announced the 2014 Squiddie Award winners over at Ongoing Worlds:

http://www.ongoingworlds.com/blog/2014/03/2014-squiddie-award-winners/

Three absolutely outstanding and well deserving winners! Here are all of the nominees from this year if you're interested:

http://www.ongoingworlds.com/blog/2014/02/congrats-to-all-of-our-squiddie-nominees/

Congrats for getting on the list, Winters!

-Capt Sprague


» February IDF Awards Nominees

Posted on Wed Mar 5th, 2014 @ 4:00am by Captain Dick Sprague in General News

I know I'm a few days later than usual, but here they are:

Best Post: Lt. Cmdr. Feyd Relor, Chief Medical Officer, for "Fury"
http://ships.independencefleet.com/ChuckNorris.php/sim/viewpost/989
An absolutely fantastic mid-mission transition post. I find it hard to believe that a better version of this one almost happened.

Funniest Post: Lt. Cmdr. Feyd Relor, Chief Medical Officer, for "Penetration"
http://ships.independencefleet.com/ChuckNorris.php/sim/viewpost/984
Our new CMO finds out that there's more to the job than he expected.

Genesis Post: none

Most Valuable Player: Commander Aurther Winters, Chief Engineering Officer
Advancing the mission that Winters himself started at the end of January, he continued to set the pace of the sim in February. He led the sim in total posts, again. And as usual, was the driving force and creative engine behind much of what we did. In addition, his continued development of our many new players has been invaluable. His guidance and example are second to none. An MVP every month, February was no different.

Most Improved Player: Commander John Sunfeather, Mission Advisor
After years away from simming and IDF, Sunfeather returned to the fleet onboard the Chuck Norris in February. And my did he return! Pumping out 17 outstanding posts, he infused the sim with both the talent of a veteran and the enthusiasm of a rookie. He introduced several interesting plot twists and provided great opportunities for other players to involve themselves and contribute. He also redirected the mission about halfway through that really gave it new life. What a performance after not having simmed for so long!

Rookie of the Month: none

Most Posts: Commander Aurther Winters, Chief Engineering Officer, 19 posts

Recruitment: none


Good luck with the fleet-level awards! Also, we won our 4th unofficial IDF posting title... and second in a row! Keep up the great work, everyone!

-Capt Sprague