Welcome to the USS Chuck Norris!

Star Trek RPG PBeM (Role Play by E-mail) / Star Trek Play by Post / Star Trek Creative Writing

Welcome to the most awesome ship Star Fleet has ever known, the USS Chuck Norris! If you think you have what it takes to serve aboard the mighty Chuck Norris, join today. Otherwise, go back home to mommy.

For more information about the USS Chuck Norris and our open style of role playing/creative writing, click on the about tab above. There you'll find our official guidelines and a few recommendations regarding participation in the sim. As you'll see, we're not your average play by post game. If you would like to give it a shot with us, click join on the side menu, and we'll see you onboard!

The USS Chuck Norris is a proud member of Independence Fleet.

USS Chuck Norris facts:

* The USS Chuck Norris is Star Fleet's only ship named after a living person.
* The USS Chuck Norris is the only starship that has a roundhouse kick in its weapons arsenal.
* The USS Chuck Norris doesn't carry photon torpedoes. Opening hailing frequencies usually does the trick.
* Captain Picard was offered command of the USS Chuck Norris, but turned it down because he wanted to seek out new life, not kill it.
* Captain Kirk was offered command of the USS Chuck Norris, but turned it down because Chuck Norris told him to.
* Captain Archer wasn't offered command of the USS Chuck Norris. He was too young.
* The USS Chuck Norris broke the starship speed record. Its warp engines were installed the next day.
* The USS Chuck Norris rarely engages its engines. Its transporter range is the entire universe.
* Q once tried to appear on the bridge of the USS Chuck Norris. He's still in the brig.
* The USS Chuck Norris has never raised its shields. No one would dare fire on the Chuck Norris.
* The Borg once tried to assimilate the USS Chuck Norris. Their collective consciousness now belongs to Chuck Norris.
* The USS Chuck Norris doesn't have a life support system. It doesn't need a crew.
* The USS Chuck Norris doesn't have a subspace communications system. Its iPhone (version 1) still seems to be working fine.
* The USS Chuck Norris launched on Monday. The Q continuum surrendered to the Federation on Tuesday.
* The USS Chuck Norris doesn't use phasers. Its roundhouse kick is much more effective, and instantly deadly.

In case you're wondering, those facts are just for fun and have no bearing on the story or the game. :)

Latest News

» 9/11

Posted on Mon Sep 15th, 2014 @ 12:31am by Captain Shane Youngblood in Out of Character

A message from the desk of Admiral Wakeland;
On, September 11, we remember an attack on American soil that changed the world. Independence Fleet Admiralty will take time today to remember all of those lost, and will wish for a Star Trek future where on Earth peace can be achieved. May you all stay safe with your loved ones. - Admiral Landon Wakeland, Chief of Fleet Operations

» Back

Posted on Mon Sep 15th, 2014 @ 12:29am by Captain Shane Youngblood in Out of Character

Hello Everyone!
Just letting you know I have returned! :)
Thanks Commanders Sunfeather and Relor for keeping the game moving!
Where is everyone else?

» Shore Leave

Posted on Fri Sep 5th, 2014 @ 3:22am by Captain Shane Youngblood in General News

Greetings Fine Crew of the Chuck Norris,
For the next seven days, I will be attending a work conference in California. So, my time will be sporadic until I return. I might get some time to post or answer anything, but if anyone needs anything urgent, please contact Commander Winters or Vice Admiral Kaylen (Our TFCO).
Thanks all for everything you do.
Captain Youngblood

» Awards and Stats for August 2014

Posted on Mon Sep 1st, 2014 @ 6:33am by Captain Shane Youngblood in General News

Hello everyone!
August is in the books and here's to September!

Words from the CO:
Slow month as summer winds down now. Despite the low numbers, I saw a lot of quality posts. As we begin September, we are beginning to wind down our current mission. It's taken a turn for the interesting as it appears the convoy was attacked in order to obtain a new type of antimatter that has been perverted into a weapon. A weapon to be used on the star of a system and wipe out that entire system, including a planet that is holding a conference of alien species.

Genesis Post: None, Continued from last month.

Best Post: Didn't Need to Hear That, Posted by Commander John Sunfeather
A prime example of the type of players we have on the Chuck Norris. Last month's MVP shows time and time again that he is a force to be reckoned with with a simple post that has a powerful impact on the entire story. Posting from three different points of view, he keeps the story running on all cylinders, even when his character is not directly involved.

Dick Sprague Award for Distinguished Service (MVP): Lt. Commander Relor
The Doctor has always been a quality poster, but this month he brought it in a big way. Entering the last week of the month, I sent a message out to the crew to see if we could triple our single digit numbers. Relor came out swinging. Taking most post award for this month as well with 5 posts, 4 were made with the intent to fufill my request. While we didn't make the goal that was called out for, he gave everything he could to help that cause. Thank you for everything!

Most Improved Player: Lt. Commander Relor
It might not be a true "improvement" persay, but when a call to arms was made, the Doctor answered! Going from sporadic posting over the past couple months, to pumping out multiple posts in a short period of time, when the simm was in need. Thank you again Commander!

Rookie(s) of the Month: None

Most Posts: Lt. Commander Feyd Relor, 5 Posts

Recruitment: None

Good luck at fleet level!

Lieutenant Commander Feyd Relor is hereby promoted to full Commander. Congratulations!
(The promotion will be official in story upon completion of the current mission.)


» moving

Posted on Sun Aug 10th, 2014 @ 5:10am by Commander John Sunfeather in General News

I will be unavailable the next couple of weeks during my move. May post if internet and time allow