Welcome to the USS Chuck Norris!

Star Trek RPG PBeM (Role Play by E-mail) / Star Trek Play by Post / Star Trek Creative Writing

Welcome to the most awesome ship Star Fleet has ever known, the USS Chuck Norris! If you think you have what it takes to serve aboard the mighty Chuck Norris, join today. Otherwise, go back home to mommy.

For more information about the USS Chuck Norris and our open style of role playing/creative writing, click on the about tab above. There you'll find our official guidelines and a few recommendations regarding participation in the sim. As you'll see, we're not your average play by post game. If you would like to give it a shot with us, click join on the side menu, and we'll see you onboard!

The USS Chuck Norris is a proud member of Independence Fleet.

USS Chuck Norris facts:

* The USS Chuck Norris is Star Fleet's only ship named after a living person.
* The USS Chuck Norris is the only starship that has a roundhouse kick in its weapons arsenal.
* The USS Chuck Norris doesn't carry photon torpedoes. Opening hailing frequencies usually does the trick.
* Captain Picard was offered command of the USS Chuck Norris, but turned it down because he wanted to seek out new life, not kill it.
* Captain Kirk was offered command of the USS Chuck Norris, but turned it down because Chuck Norris told him to.
* Captain Archer wasn't offered command of the USS Chuck Norris. He was too young.
* The USS Chuck Norris broke the starship speed record. Its warp engines were installed the next day.
* The USS Chuck Norris rarely engages its engines. Its transporter range is the entire universe.
* Q once tried to appear on the bridge of the USS Chuck Norris. He's still in the brig.
* The USS Chuck Norris has never raised its shields. No one would dare fire on the Chuck Norris.
* The Borg once tried to assimilate the USS Chuck Norris. Their collective consciousness now belongs to Chuck Norris.
* The USS Chuck Norris doesn't have a life support system. It doesn't need a crew.
* The USS Chuck Norris doesn't have a subspace communications system. Its iPhone (version 1) still seems to be working fine.
* The USS Chuck Norris launched on Monday. The Q continuum surrendered to the Federation on Tuesday.
* The USS Chuck Norris doesn't use phasers. Its roundhouse kick is much more effective, and instantly deadly.

In case you're wondering, those facts are just for fun and have no bearing on the story or the game. :)

Latest News


Posted on Tue Oct 14th, 2014 @ 10:43pm by Captain Shane Youngblood in General News

Team, I will be temporarily on LOA due to vacation. Sorry I didn't get a chance to post again before I left, but I got snowballed at work. See you next week.

» Lt P'Trell

Posted on Wed Oct 8th, 2014 @ 2:18pm by Captain Shane Youngblood in General News

Please cease any and all writing with Lt. P'Trell's character in it. She is no longer a part of our game and doesn't wish for her character to be used. We will say that she left the ship before we left SB10. I will amend my post from last night here shortly.

» New Mission

Posted on Thu Oct 2nd, 2014 @ 6:23am by Captain Shane Youngblood in General News

I need to delay the new mission for atleast one more day. I apologize for the delay.

» Monthly Report - September

Posted on Thu Oct 2nd, 2014 @ 3:11am by Captain Shane Youngblood in Out of Character

Great Month everyone! As we wind down our previous mission and try to bring back our fallen crewmember, Commander Sunfeather, we saw a lot of action and a small breakdown of yours truly. With the beginning of October, we will begin a new mission, involving some experimental technology.

Best Post: Horatio Nelson http://ships.independencefleet.com/ChuckNorris.php/sim/viewpost/1179 by Commanders Sunfeather and Relor
Not only did the Commanders reference one of the infamous ships from IDF's past, but they managed to put together one of the best joint posts I've seen in a long while. While it isn't sci-fi super action post, it's incredibly well written and really detailed so the reader feels like they are really there.

Most Valuable Player: Commander John Sunfeather and Commander Feyd Relor
Common occurance as these fine gentlemen really push the story along day after day, and they consistently write quality posts. They don't just post to get a post out. Every single one is meticulous and well written. Thank you as always!

Rookie(s) of the Month: Lt. Talla P'Trell
Not technically a rookie, but she is a rookie to us. Lt. P'Trell came on board late in September and posted some of the best posts of the month. Incredible detail and craftsmanship went into each word that was written down. We look forward to seeing much from her in the future.

Most Posts: Commander John Sunfeather, 18 Posts
Posting Breakdown:
Youngblood: 5
Winters (LOA-ish): 0
Sunfeather: 18
Relor: 11
P'Trell: 10
Nelson: 1
O'Mally: 0
Ross: 0
Hellion: 2

» Storyline

Posted on Sun Sep 28th, 2014 @ 10:56pm by Commander Feyd Relor in Out of Character

Sorry lieutenant. I started a mini story arc to bridge the gap to the next mission. I was thinking we'd get Sunfeather back and then go after the masterminds of the Ratan incident from the last mission.

Can't speak for everyone else, but that's what the commander and I are working on.

When it's done we'll return to sb10 and figure out what's next.