Welcome to the USS Victory NCC 1967!

The year is 2386, and Captain Charybdis has stolen her starship and catapulted to the future, on a mission of which Starfleet would never approve of if they knew of it, yet is vital to the survival of the Federation. Or sho the captain believes. The last of the Refit-Constitution class ships to be built, the Victory is more advanced in every way than the original heavy cruiser Constitution class ships, but a hundred years out of time she is outclassed, outpowered, outgunned and very much alone.

With no supply lines and a skeleton crew, the crew of the Victory are making the best of their situation, and improvising solutions to their problems on the run. Collecting data, they are working to gain knowledge of the Tal Shiar's experiments that have seized control of the Starfleet in their own time. The renegade Romulan starship captain has a mad and daring plan- but first they will need to steal a few spare parts, then make a seemingly suicidal surrender to Romulus.

Wanted in their own time by the Romulans and the Federation, being pursued by the Bureau of Temporal Investigations and facing court martial at every turn should they get caught, the crew of the Victory are walking a tightrope over some considerable dangers. One misstep and it could all fall to ruin... but if they succeed then they might just save the United Federation of Planets.

Playing fast and loose with time and space itself they've struck out on their own. The Victory is playing a dangerous chess match with the universe, with unexpected allies and enemies abounding. She will always need sentients of honor, courage and integrity to maintain their watch. Will you join this noble crew?

Captain Charybdis, Commanding Officer

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Artwork generously provided through the generosity and amazing talents of Raul Mamoru Mizumoto!

Due to certain content all members must be at least 18 years old

Latest News

» 2015 February Monthly Reports

Posted on Tue Mar 3rd, 2015 @ 4:20pm by Captain Charybdis MacGregor in General News

Apparently the fleet's software doesn't count anyone on the reports save for the captain and CSO now, so given how the records are wildly inaccurate and the fleet has not communicated with me at all about fixing the issue, I'm kinda thinking this will be the last report I'll be filing. It seems a bit pointless to keep sending them erroneous reports, don't you think?

Here are the ship awards for the month of February.

Best Post - Klaatu... Verada... by Lieutenant JG Tivri Ben Hassrath & Captain Charybdis MacGregor

Funniest Post - Hell of a disguise by Lieutenant JG Tivri Ben Hassrath & Captain Charybdis MacGregor

Best Genesis Post - N/A

Most Prolific Poster - Rain Lexington with 13- maybe? Hard to tell without Tivri's posts counted.

Recruitment Award - N/A (new recruit has not posted yet in continuity, so we'll hold off on that for now).

Rookie of the Month - N/A

And that's pretty much it. We're up to the caper itself, and I would like to see those tags hit, people. Otherwise we are doing really well, and a lot of the skeleton of that arc has been laid out, ready to go. I am looking forward to telling this story with you :)

Captain Charybdis

» Protozoan

Posted on Tue Feb 3rd, 2015 @ 1:38am by Captain Charybdis MacGregor in General News


No actual news today folks. Just thought I'd show off and toss out a pic of the Victory investigating an alien life form the size of a nebula.

Because Victory.

» 2015 January monthy awards

Posted on Sun Feb 1st, 2015 @ 2:10am by Captain Charybdis MacGregor in General News

This was a surprisingly fruitful month, folks. Very impressive participation and we wrote some neat little stories I think. Lieutenant Tivri is still not being credited for her efforts, and the Victory still fails to register her on the reports. The admiralty is aware of the situation and are working on it, so we are told. Fortunately that does not change the actual participation of Lieutenant Tivri, who still makes a good showing every month.

And now, on with the countdown.

Best Post - Goodbye old girl by Lieutenant Commander Liviana McCray & Lieutenant Rain Lexington

Funniest Post - Double-Oh Tivri: Heck of a spy by Lieutenant JG Tivri Ben Hassrath & Captain Charybdis MacGregor

Best Running Gag - the fact that the captain and the chief science officer can't seem to spar without one seriously injuring the other.

Best Genesis Post - Damage Reports- Genesis Post by Captain Charybdis MacGregor & Lieutenant Benjamin Martine & Commodore Raul Mizumoto


Most Prolific Poster - Lieutenant Rain Lexington with 17 posts. Woohoo!

Recruitment Award - Captain Charybdis MacGregor, for bringing on our
Rookie of the Month - Lieutenant Willis 'Gus' Lee, our new tactical and security chief

MVP - Always there ready to answer a tag, big or small, this month the MVP is double-oh Tivri

The Fiona Award - This one goes out to the Commodore, who is always there asking what vista we would like to see illustrated next, and he is off crafting wonders. Our missions are sometimes informed by him and sometimes they accompany his work, but he makes the Victory shine. So this month's Fiona award goes to our hardworking ship's artist, Commodore Raul Mizumoto!

It is a pleasure and an honor serving with you. And by serving, I mean staying up at weird hours writing Star Trek stories with each other. Thanks one and all.

Captain Charybdis

» Independence Fleet Rules & Regulations

Posted on Tue Jan 27th, 2015 @ 2:55am by Captain Charybdis MacGregor in General News

Hello, my merry little crew! It was suggested by the admiralty that insuring that everyone fleetwide was familiar with the rules and regulations of the fleet might be a good idea. So rather than just post you a link that you might or might not click on, here's the Independence Fleet rules & regs, so you will ideally have a copy of them in your inbox (assuming it gets there, which mine seems to be getting occasionally these days).

If not, they'll be here as a news item, which I have labelled with considerable subtlety and wry humor to make it hard to find.

Also, here's this.


The rules, yo.


1-A: Character names must not already be in use in the world of fiction, including but not limited to literature, film, and television. For example, there is already a "Harry Potter" from the popular juvenile books, an "Indiana Jones" from the "Indiana Jones" movies, and a "Notch Johnson" from the "Son of the Beach" television program. Therefore, there can be no Harry Potter, Indiana Jones, or Notch Johnson in the fleet. You could, however, have an Indiana Potter, Notch Jones, or even a Harry Johnson.

1-B: Characters may be from any intelligent species in the Star Trek continuum. Players are discouraged, however, from creating characters with God-like powers (E.g. "Q") Players may create new races.

1-C: Players may have no more than one character on a given sim. Players are permitted to have multiple characters in the fleet. Multiple characters must have different names and their ranks will not correspond. It is strongly recommended that no player have more than 3 active characters in the fleet at one time. Having too many characters can lead to burn out and disinterest.


2-A: Unless otherwise noted all sims are rated PG-13. Players may not use extensive violence, profanity, or sexual content in posts. If it's not appropriate for Star Trek, it's not appropriate for our sims. If a sim is not rated PG-13, specific ratings and rules/regulations will be clearly outlined on the sim website.

2-B: Players may not kill or seriously maim another player-controlled character without the Commanding Officer's permission. Players are permitted to kill non-player-controlled characters. Players should use caution in killing non-player controlled characters if they have been used by other players in the storyline.

2-C: Players may not start or end a mission for their sim without the Commanding Officer's permission.

2-D: Players must use the posting format endorsed by their sim, be it prose, script, or both. Unless otherwise noted the minimum word count for each post is 100 words. Each Commanding Officer may at his/her discretion increase that limit as he/she sees fit.

2-E: All characters must post at least once per month.

2-F: Characters may not post twice in a row in less than 24 hours.

Commanding Officers

3-A: Each sim will be assigned one commanding officer.

3-B: Commanding Officers have complete control over story and missions parameters for their respective sims.

3-C: Commanding Officers will determine the chain of command for their respective sims.

3-D: Commanding Officers will assign ranks and positions for their crew. Commanding Officers may promote members of their crew up to Commander (O-5). The Captain should consult the Chief of Fleet Operations and Commander in Chief if/when appointing members to the position of Executive Officer.

3-E: Commanding Officers are not permitted to destroy their starship/starbase or change its class, name, or registry number without the permission of the Chief of Fleet Operations.

3-F: Commanding Officers are not permitted to remove their sim from the fleet without the permission of the Commander-in-Chief.

3-G: Players may command no more than one sim.


4-A: The Senior Admiralty will consist of the Commander in Chief, the Chief of Fleet Operations, the Chief of Fleet Development, the Chief of Fleet Security/Inspector General, and the Chief of Fleet Personnel.

4-B: In addition to the Senior Admiralty, the Admiralty will consist of Division Directors, Assistant Division Directors, support staff members, and other positions as assigned by the Commander in Chief.

4-C: The Commander in Chief will assign at his/her discretion the remaining members of the Admiralty. Only the Commander in Chief is permitted to elevate any member to the rank of Rear Admiral or higher.

4-D: The Senior Admiralty will work with the Division Directors, and Commanding Officers to ensure smooth operations of the fleet.

4-E: All members of the Admiralty will be bound to a non-competence clause, requiring that no member of the Admiralty may hold rank or serve in any other fleet, without the direct approval of the Commander in Chief.

4-F: All members of the Admiralty, from Commander in Chief down, will work to ensure successful operation of all sim's in the fleet.


5-A: Independence Fleet will issue monthly fleet-wide awards for simming excellence in the following categories: Best Post, Funniest Post, Genesis (Mission-starting Post), Most Posts, MVP, Rookie of the Month, Most Improved, and Recruitment. Commanding Officers are ineligible for all awards except Genesis. These awards are to be published in a Newsletter, in a frequency of no less than bi-monthly.

5-B: Nominations for the fleet-wide awards will be due on the 4th of the month for the previous month. For example, awards nominations for June are due on July 4th.

5-C: The Commander-in-Chief will determine the method for final awards voting each month.


6-A: All players must be respectful of others at all time.

6-B: Harassment of any kind is strictly forbidden.

6-C: Have fun! Star Trek is about discovering new things and pushing to the edge of our imaginations. Be creative and have fun!

» Fleet request

Posted on Fri Jan 23rd, 2015 @ 11:37am by Captain Charybdis MacGregor in General News

Hey there folks. The fleet has requested that everyone actually log into the ship since this is how they keep track of who is still alive. So with that said, please at least log in, and I may have another unusual request or two to make of you in the coming weeks. Thanks for your patience, and I must say I am very impressed with the stories we've been telling lately. This arc is not the easiest one, and it will be a tough story to tell. But in the long run I think we will have written out quite the epic, and I'm proud to write with you and grateful for the opportunity.

Sabrina aka Ye Cap'n